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Digital Fashion Design with INKSCAPE Inkscape is a powerful design program. It can be used to make graphics, logos, and digital images. Inkscape is a vector illustrator, which means that you can easily scale and morph images without affecting the clarity of the image (unlike raster graphics, which are based on pixels and can become blurry when they’re enlarged or morphed). We’ll be using pre-made fashion flats, croquis, and swatches to get started. Once you learn the basics of Inkscape, you’ll be able to create your own croquis and flats. For many of the projects in Inkscape, we’ll use layers to keep components separate. Each layer is transparent until you work with it. We’ll also learn about the Bezier line tool and the clip tool. To find more free fashion design resources, go to: http://www.designersnexus.com/ To download Inkscape for free, go to: http://inkscape.org/ Designing a Basic Outfit using layers and the Bezier line tool 1) Open up Inkscape. Load your fashion croquis. 2) Under layer, click “add layer.” Name the layer “outfit.” Hit ctrl + shift + L to open up your layers toolbar. Make sure “outfit” is first layer. Make sure both layers are unlocked by double clicking on the lock next to each layer. The first layer should be highlighted. 3) Click on the (“draw Bezier curves and straight lines” tool) on the bottom left of your tool bar. We’ll use this to trace the outline of an outfit. 4) If you hold down the left botton on your mouse, the tool will make curvy lines. You’ll have to practice to get the feel of how the tool works. Click your mouse on each curve or point of your model’s body. 5) Try to get your outline as close to how you’d like it to look. Make sure you connect the first and last points of your outline. The outline will “click” together and turn black or red once you’ve successfully connected your lines. 6) On your layers toolbar, click on the eye to hide the bottom layer. You should see just the outline of your outfit. 7) To fix mistakes or make your outline more accurate, click on the tool. You can then push or pull the points on your outline to make it more exact. 8) Click on the tool, and choose a fill color from the pallette on the bottom of your screen. Now click the eye on the bottom layer. The model should reappear. 9) Now add shoes, accessories, and hair if you’d like. You can also zoom in (use the + on your keyboard) to change the color of the model’s hair, eyebrows, and lips. If you want to add texture/the appearance of material, go to filters materials to try out different overlays (note: you’ll probably want to “undo” each material as you try out different ones. Otherwise, you’ll be layering multiple materials on top of each other) Some fun ones to try: Marble Flex Metal Cracked lava You can also experiment with using the “overlay” and “texture” options on the filter menu.
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