161x Filetype PPT File size 2.99 MB Source: cyfar.org
Learning the Scratch Language • Scratch (scrăch) n. An interpreted dynamic visual programming language – Teach programming concepts to youth by enabling them to create games, animations, videos, and music – Create and animate characters that dance, sing, and interact with each other Before the Creating Can Begin… There is some research (program outcomes) you need to know, and then… some important sites and buttons on the Scratch Program that you need to know… The Scratch Skill- Building Set • Information & Communications Skills – Information & Media Literacy – Communication • Thinking & Problem Solving Skills – Critical Thinking, Systems Thinking – Problem Identification, formulation, solution – Creativity & Intellectual Curiosity • Interpersonal & Self Directional Skills – Interpersonal & Collaborative Skills – Self-Direction – Accountability & Adaptability – Social Responsibility • Reference: http://llk.media.mit.edu/projects/scratch/papers/Scratch- 21stCenturySkills.pdf The Scratch Community • Low floor / High ceiling / Wide Walls • In a world of social media and participatory online learning • Share, mash, learn from others • For youth & educators • New Members, Beginners, Advanced, & more • Talk in the forums • Share yours & check out other’s work What Makes An Educational Game • Animation is good, game is better • Play - how we teach our culture, share tools • “Humanity's most serious activities belong to the realm of make-believe. Culture comes from play.” -- J Huizinga • What is fun for one person can be tedious for another • “A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome.” – Salen & Zimmerman • Games are a disruptive medium: possibility spaces • Gaming process and sharing knowledge is more important than getting a high score • Game playing alone is often not a learning event, but contributes to learning. Reflection following game play is where the learning takes place: identifying strategies, rules, the system
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