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GRiD: GPU-Accelerated Rigid Body Place Zoom Dynamics with Analytical Gradients Headshot Here GRiD Outputs Inputs RBDReference Validated Outputs User’s URDFParser URDF Optimized CUDA GRiDCodeGenerator C++ Code GRiDBenchmarks Performance Benchmarks 1 1 1 Brian Plancher , Sabrina M. Neuman , Radhika Ghosal , 1,2 1 Scott Kuindersma , Vijay Janapa Reddi 1: Harvard University John A. Paulson School of Engineering and Applied Sciences, 2: Boston Dynamics GRiD: GPU-Accelerated Rigid Body Place Zoom Dynamics with Analytical Gradients Headshot Here GRiD makes it easy to use the GPU with robotics algorithms that use rigid body dynamics and provides up to a 7.2x speedup and maintains a 2.5x speedupwithI/O. GRiD: GPU-Accelerated Rigid Body Place Zoom Dynamics with Analytical Gradients Headshot Here 1. Why GPU Rigid Body Dynamics? 2. GRiD’s Modular Design 3. GRiD’s Optimizations 4. Results Rigid Body Dynamics Gradients are a bottleneck Place Zoom for planning and control (e.g., nonlinear MPC) Headshot Here Dynamics Gradient as a Percent of Computation 100% 80% 60% 30-90% 40% 20% 0% [1] [2] [3C] [3G] [1] J. Carpentier and N. Mansrud, [2] M. Neunert, et al., “Fast nonlinear Model [3] Best end-to-end [C]PU and [G]PU option from B. Plancher and S. “Analytical Derivatives of Rigid Body Predictive Control for unified trajectory Kuindersma, “A Performance Analysis of Parallel Differential Dynamic Dynamics Algorithms,” RSS 2018 optimization and tracking,” ICRA 2016 Programming,” WAFR 2018
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